adonis mustafa
HANDHELD STUDIO ENGINEER
RECORD
a better at home recording experience
CHALLENGE:
"sometimes you have to record in the bathroom...
controlling software when recording alone is a major inconvenience, resulting in having to go back and forth from laptop to the recording area, or carrying the laptop in the recording area with me"
Ajax, 21, student and aspiring musician
-Ajax
APPROACH:
RESEARCH
PROTOTYPING
INDUSTRIAL DESIGN
RESULTS:
A DEVICE THAT ALLOWS USERS PLAYBACK ABILITY AND CONTROL OF PARAMETERS SUCH AS VOLUME WHEN RECORDING AT HOME
START PAUSE AND PLAYBACK RECORDINGS
CONTROL VOL. AND EFFECTS.
TUNER&
METRONOME
MIX
NAVIGATE
RECORD
MIX (track controls)
METRO-NOME
METRONOME MODE-
TUNER MODE
top enclosure
sand blasted aluminum
buttons
screens
button caps
encoder knob
board
usb-c
aux
battery
rotary encoder
EXPLODED VIEW
bottom-
enclosure
MARKET RESEARCH
RECORDING DEVICES:
input
processing
output
PROCESSING PRODUCTS:
RELATED PRODUCTS MARKET ANALYSIS:
quadrant analysis chart:
chart legend:
mixers
Market Averages:
Average Channels: 9.6
Average Mic Preamps: 3.6
Average Price (USD): 219.0
interfaces
Average Inputs: 2.0
Average Outputs: 2.0
Average Max Sample Rate (kHz): 115.2
Average Price (USD): 109.0
other
HAND-HELD
GENKI WAVE RING
MiMU GLOVES
there are no hand-held devices that serve the needed or similar functions
NICHE
COMMON
Scarlett 2i2 [3rd Gen]
Universal Audio Apollo
EXPRESSIVE E TOUCHé
Behringer WING 48-channel Digital Mixer
DESKTOP
PARALLEL INDUSTRY
MODULAR, CUSTOMIZABLE HAND-HELD INTERACTIONS
STEM 3
handheld projector with interesting interactions
Flic
customizable button
Stream deck
modular buttons/knobs
BUILD AND TEST
ERGONOMICS + AURDRINO PROTOTYPING:
SKETCHES- FIGURING OUT WHAT INTERACTIONS WOULD BE IDEAL AND NECESSARY TO IMPROVE RECORDING EXPERIENCE
PROTOTYPING: ROUND 1
FIRST WORKS LIKE PROTOTYPE TESTING AND OUTCOMES:
MIX
SECTION SELECT (chorus, verse, etc..)
RECORD
PAN
RECORD
TRACK SELECT (guitar, vocals, drums)
PLAY
VOLUME
MUTE
LOCK
SEND B
SEND A
OUTCOMES:
not intuitive
play and record button account for most acations
performs basic function well
useless features
too many buttons
adjusting volume accounts for the second most actions
PROTOTYPING ROUND: 2&3
FIRST WORKS LIKE PROTOTYPE TESTING AND OUTCOMES:
P2-TRADITIONAL
two handed interaction
P3-"SCROLL WHEEL"
one handed interaction
INDUSTRIAL DESIGN PROCESS
MOODBOARDS
APPLYING AESTHETICS TO THE DESIGN